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WEEK 5: TIMING
Teaching Phrase:
"Start Early, Swing Smooth"

THE MISSION
Even great mechanics fail without timing. This week is about being ready to hit.


Week 5: Yes Yes Drill
Drill 1: Yes-Yes Drill
Hitter says "Yes" as pitcher loads, and "Yes" as they swing. Tell your hitter: Every pitch is a strike until it proves it’s a ball. Start your ‘Yes’ early!
Drill 2: Variable Toss
Parent mixes up the speed of the front toss (fast and slow).

Week 5: Variable Toss

Week 5 Game: Timing Round

🎮 The Game:
Timing Round
10 swings. "Loud" contact.
How to Score:
•2 Points: “Loud” Contact (ball hit hard) where the hitter started their load while your arm was still moving back.
•1 Point: Weak contact, but the hitter was “on time.”
•0 Points: A “rushed” swing where the hitter looked surprised by the ball.
•Parent Target: 15 points
BONUS CHALLENGE
BONUS: PUSH-UP CHALLENGE
10 Swing Push-up Challenge (Kids love this one) -
Use the same timing round concept above but for each loud contact (Line Drive) the parent has to do 1 push-up. Each soft contact (Ground ball /Pop Up) the Kid does a push-up. Take 10 swings then get to pushing. Have fun with it!

Week 5 Push-Up Challenge
💡 Parent Corner
Success Signs: Fewer rushed swings; better carryover to real games. Loud solid contact.
Mistake to Avoid: Starting the load too late. Movement must start as the pitcher's arm moves.
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